I lawdy I hope this is true, I can run Dead Space 2 on my rig maxed out at a constant 60ish fps and Crysis 1 at barely 20 at *mostly* high settings.
Well, I know what I'M doing when I get home...
...making some soup and watching a Netflix movie and maybe reading a book before I go to sleep!
As soon as they stop trying to make "The best game," they can work on a great game, and the same applies with any other developer. Do you think CoD 4 was knocking Counter-Strike pre-release? Nope. Do you think Half-Life was knocking Quake III pre-release? Hell nope.
If it's the best engine to build games with, why won't BF3 have modding tools then hmmmm?
2.5 times the players means 2.5 times the spawncampers, and I don't think console gamers could handle looking behind them that much.
What was wrong with the IGN review. I thought it was extremely fair and they gave it a great rating.
That's all fine and well, but this better mean maps with day-to-night transitions in multiplayer. That would be insane.
I don't think the first person genre is as limited as we think it is. It's the idea that it's limited that limits it in the first place. Most FPS developers seem to think that the main character's personality, the one that the player is in control of, has to be taken out of the equation in order for the players to project themselves upon that character, instead vying for set pieces and supporting characters to carry the narrative for them, but this simply isn't true.
"...work on super-loud and shouty shooter Bodycount is going very well thank you very much."
The Britishness in this sentence fragment...
They're using Modern Warfare 2's method of making it look good, i.e. using a bunch of shaders and bloom effects to cover up what is otherwise a sub-PS2 quality game. It's not so much the power of the hardware as it is the software advancements at play.
Well, most Source-powered games can do that better than FRAPS can, ya know...
Yeah, it's actually perplexing to me how they even got it to run on an Xbox 360/PS3 given it's paltry amount of RAM and processing power.
I know right, my PC has INTEL EXTREME INTEGRATED GRAPHICS and a whole 128mbs of RAM, and while it can run Quake II at a decent clip, I couldn't imagine it running like those magnificent PC's you get at Walmart for less than $600.
I wonder if it'll support my Sound Blaster value card...
XD
/PCgamer
There's also the fact that the NGP would basically need double the power it has now to generate the 3D.
Demos for this AND Bulletstorm coming out the same day? It must be my birthday!
It seems to be the same case with Happy Wheels, the game with 10,000 "kill Just Beiber" levels. None of this stuff is okay though, no matter how much you hate a famous person (or any person for that matter).
Should've been called, "Little Big Planet 2 Story Trailer Released for the 4th Time!"
People need to lighten up and realize that these emblems more often than not DON'T represent the creators' views. It's just the internet-amplified version of a funny joke, the, "We pretend to be racist out of irony," joke. Real racists aren't smart enough to use computers. ;D
I feel like a beta tester when I play the beta, even though I know all of these problems will (probably) be fixed. There are obvious ones like f**ked up animations, enemy AI weirdness and frozen ragdolls, but there are stuff that I fear could accidently make it to the final game, like the fact that in one cutscene you can press 'A' to essentially restart it over and over because of the way the scene is structured (the 'A' button is a quicktime event which initiates a little sc...